Top 10k strings from Spectrum Special 2 (1983)(Shiva Publishing)(16k)(Side A).tzx
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4 ;"OPTIONS" 4 ;"1. RUN program again 2. Display instructions 3. LOAD next program 4. STOP" 4 "Select option number ";opt 2 "Are these OK? y/n ";x$ 1 x$=b$(sz)( 1 w$(p)=w$(q) 1 ro,co;" "; 1 pause=1000 1 menu 1 concertinaO 1 cement X 1 automatic loading 1 a(p)=a(p)+1 1 SHIVA 1 PUBLISHING 1 Ltd. 1 Each program includes its own documentation 1 Created with Ramsoft MakeTZX 1 AUTOMATICALLY 1 ;"Your time starts...";: 1 ;"You caught ";c;" bricks"''" HIT ANY KEY TO CONTINUE" 1 ;"Wrong! The word was....."; 1 ;"To Load map back, use LOAD ""name"" 1 ;"TURN TAPE OVER AND REWIND"; 1 ;"Please wait, I'm thinking" 1 ;"Out of time...The word was... "; 1 ;"Hit any key to continue" 1 ;"HIT ANY KEY TO CONTINUE" 1 ;"Can you solve this anagram?" 1 ;"CHEATING! You can't change the first letter! Try another one": 1 ;" ";: 1 7<Elntuwz} 1 4 1 3 9 1 2 p 1 12 21112121211 1 1121221 111111 1222212 121122 21 222 12212212121 111 2 112 1112122 211221222211 1 1 W 1 ,"South",17 1 ,"Pacific",9 1 ,"Ocean",8 1 ,"Ocean",14 1 ,"North America",16 1 ,"Indian",15 1 ,"Europe",21 1 ,"Australia",1 1 ,"Atlantic",9 1 ,"Asia",10 1 ,"Antarctic Ocean",8 1 ,"America",21 1 ,"Africa",5 1 , use the command LOAD "" 1 , use LOAD "" 1 );"----------"( 1 ) and 8 ( 1 (instructions)" 1 '''''" 1 '''" 1 ''" This program will turn any message that you input into MORSE CODE. It will display the message and the code on screen, and also produce the corresponding sounds." 1 ''" There are two speed options: Fast and Slow. The computer willask for your choice of speed." 1 '"The technique for drawing the original map is explained in FURTHER PROGRAMMING FOR THE ZX SPECTRUM, available from Shiva Publishing." 1 '"The result may be copied to a printer or saved on tape for use in your own programs." 1 '"The map is stored as the string variable a$ and plotted by the routine in program lines 220-270." 1 '" To obtain the list of available programs, press any key.": 1 '" Similarly, for program number 1 '" Alternatively, you can press key 1 '" Programs are numbered 1 - 10 and may be run either 1 '" A selection of 1 "violin","penetrated" 1 "tunnel","subroutine" 1 "square","perfidious" 1 "shovel","traversing" 1 "runner","indefinite" 1 "raygun","statements" 1 "pillow","medicament" 1 "pigpen","kettledrum" 1 "parrot","technology" 1 "parcel","preciously" 1 "needle","sandwiches" 1 "mirror","caretakers" 1 "letter","reasonable" 1 "jumble","improbable" 1 "juggle","algorithms" 1 "island","photograph" 1 "hunter","cryptogram" 1 "helmet","practising" 1 "ghosts","completing" 1 "crocus","transistor" 1 "cement","elementary" 1 "cattle","disability" 1 "castle","procedures" 1 "canary","concertina" 1 "camera","regardless" 1 "cactus","stereotype" 1 "button","represents" 1 "bowler","assumption" 1 "bounce","reciprocal" 1 "beetle","inversions" 1 "This program uses string storage to draw a hi-resolution map of the world. You may choose colours, label the major continents and oceans, and change colours if you wish." 1 "SAVE name? ";s$ 1 "SAVE map? y/n ";x$ 1 "Number of new OCEAN colour?";p: 1 "Number of new LAND colour?";i: 1 "Number of label paper colour?";p 1 "Number of label ink colour?";i 1 "Number of OCEAN colour? ";oc: 1 "Number of LAND colour? ";cc: 1 "Is this what you intend? y/n";a$: 1 "FAST or SLOW? Input f or s ";o$: 1 "ENTER MESSAGE ";m$ 1 "EASY or HARD? Input e or h ";o$: 1 "Do you want labels? y/n ";x$ 1 "Corrected answer? ";k$ 1 "COPY to printer? y/n ";x$ 1 "'" 5. Magic Forest 6. Fair Shares 7. Stringing the Ton 8. Chaos 9. Block Renumber 10. Block Renumber (utility version)" 1 "'" 1. Brickbat 2. Automatic Morse 3. Anagrams against the Clock 4. World Map" 1 "" or hit the key with number 1 "" and follow the usual procedure [Sinclair 1 " To LOAD an individual program, say number 1 " Set the tape to the correct place and LOAD ""(program number)"" as usual. To find the location type LOAD ""test"" and watch the screen messages. Note the tape counter number or the time taken to wind on, and use this to save time on the next occasion you use this tape." 1 " You may then press in turn the keys for the remaining letters, and see if you have guessed correctly." 1 " You may NOT change your choice of FIRST letter." 1 " When you have decided on a word, press the key for its 1 " To move the bat use the arrow keys 5 ( 1 " This program will give you an ANAGRAM of a 10- or 6-letter word. After the beep, you must solve it before the clock counts down to zero." 1 " There are two levels of difficulty: 6 letters (EASY) or 10 (HARD)." 1 " If you make a mistake you should continue to enter the word. You will get a chance to correct it." 1 " For each brick you catch, youscore ONE POINT."''" HOW HIGH CAN YOU SCORE?" 1 " Coloured bricks drop from the sky. If you fail to catch them with your bat they pile up. If the pile gets as high as the bat, the game stops."' 1 " ";: 1 when asked for in the automatic loading mode." 1 page 141]." 1 or individually" 1 on it. Do 1 letter. This will stop the clock." 1 for ""yes"",any other key for ""no""" 1 devised by Ian Stewart and Robin Jones" 1 Do you want 1 1983 1 Input the number of the program. If it is greater than 5, turn the tape over and rewind." 1 use the 1 programs for the Sinclair ZX 1 : 1 n 1